^ game face ^
today, dg embarks on a quest through the mysterious land of InDesign for Adobe.
(all the buttons/possibilities frighten me... hahaha)
we're setting up a solid template for the mag layout that we'll be able to use again and again!
we'll probably change up the layout a bit each issue-- to keep our readers on their toes, *wink-- but a template will make the actual layout process a whole lot smoother and faster! (the last issue did not have a template, so the mag took many sleepless days/nights of too-much-coffee-and-online-television to help me through, hahaha.)
the big thing we're looking to improve on this round: the use of space.
while I wanted-- and still want-- to give each work their own distinct space in the mag, I'm learning how I can avoid too much empty space and too much 'clutter'.
a few main things we'll be zeroing in on:
- utilising the available space for visual pieces-- I'd like them to take up the whole page-- and reworking the placement of the artist's name/title of the piece.
- rethinking our use of text-- lit pieces longer than four pages vs. pieces only a few words long: how do we balance the range of textual works?
- adding page numbers... hahaha, I could not for the life of me figure out how to do page numbers last time, but I am determined to have them this time!
our style is going to try to marry underground punk zine with couture fashion mag with 1950s comic book :)
I WILL CONQUER YOU, INDESIGN.